A corner of the video game industry is covering the news through immersive experiences. One game transports players into the middle of the Syrian civil war.
Video games have become a ubiquitous, billion-dollar industry, but all of the Playstations, Xboxes and Wiis can be traced back to the work of Robert Baer and his "Brown Box." He died Saturday.
Microsoft is buying the company that created the video game Minecraft, which has a loyal following in part because of the freedom it allows players — including freedom from pressure to buy add-ons.
This week, Anita Sarkeesian, known for her series critiquing the portrayal of women in video games, canceled a talk at Utah State University after the school received a threat of a mass shooting.
A debate has flared surrounding ethics in video game journalism and the role and treatment of women in the video game industry. Attacks online have turned heated, vicious and ugly.
Fear of lawsuits had kept tattoos out of previous editions of the video game, but San Francisco quarterback Colin Kaepernick put those worries to rest when he secured the rights to his tattoos.
The creative director for BioShock Infinite, one of 2013's biggest video games, says as technology improves, so does the ability for games to tell complex stories with rich narrative structures.
As video games become more mainstream, some social action organizations are using them to raise awareness or raise funds. They advocate for a range of causes, from the struggles of women in the developing world to the effects of power in Congress.
The aging brain may be more flexible than we thought, a study of older adults now suggests. After playing a racing car video game an hour a day, thrice weekly for a month, adults age 60 and over were better at multitasking than untrained 20-year-olds.